Chart Library
2026-09-25

US 25-34 Year-Olds Spend ~20% of Leisure Time on Games or Computers, Triple 2003

US 25-34 Year-Olds Spend ~20% of Leisure Time on Games or Computers, Triple 2003

Key points

Share of leisure time spent gaming or on a computer by age, 2003/2019/2025 | The 25-34 group reaches ~20% in 2025, over triple the ~6% in 2003

Image source: @MikeZaccardi