
Key points
Share of leisure time spent gaming or on a computer by age, 2003/2019/2025 | The 25-34 group reaches ~20% in 2025, over triple the ~6% in 2003
Image source: @MikeZaccardi

Share of leisure time spent gaming or on a computer by age, 2003/2019/2025 | The 25-34 group reaches ~20% in 2025, over triple the ~6% in 2003
Image source: @MikeZaccardi